Discover everything you need to know to complete the first night of Five Nights at Freddy’s: Into the Pit with this comprehensive guide.
Five Nights at Freddy’s: Into the Pit throws players into a thrilling adventure right from the start. Night 1 begins at Oswald’s House and later moves to the Pizzeria, challenging players to navigate dangerous environments while avoiding Spring Bonnie. This guide provides essential information to help survive the first night and progress through the game.
The night starts in Oswald’s Room. The primary objective is to call Mom, but first, you must locate Dad’s phone in the Master Bedroom. Be cautious when entering this room, as Spring Bonnie awakens and starts patrolling the house.
To avoid Spring Bonnie, use noise distractions. The sewing machine on the dresser is an excellent example. Turn it on, then quickly hide in the wardrobe until Spring Bonnie leaves the room. With the coast clear, grab the Phone from the nightstand on the right.
Next, you need to find Mom’s phone number. Head to the Kitchen, which is just across the hallway from the Master Bedroom. The number (555-5683) can be found on the fridge.
Be cautious as you move through the house, as Spring Bonnie is now actively patrolling. If spotted, run and hide in another room to break the line of sight.
After calling Mom, make your way to the Living Room. Once you meet her there, you’ll be sent back to bed, setting the stage for the next phase of the night.
With Mom home, your new goal is to escape the house and return to the Ball Pit at the Pizzeria. There are three possible escape routes, each with its own challenges and requirements.
The front door is the quickest but riskiest option. To use this route, create a distraction in the Dining Room or Hallway to draw Spring Bonnie’s attention, then make a dash for the front door.
For the Basement window escape, you’ll need to find a ladder. Head to the Attic by pulling the string hanging from the ceiling in Hallway 1.
Don’t forget to grab the Freddy Mask that falls down when you open the Attic door.
The ladder is next to the Attic window. Carry it down to the Basement, being mindful that it’s noisy and will attract Spring Bonnie. Once in the Basement, place the ladder at the window and climb out.
The Attic window escape requires a rope, which can be found hanging on a shelf in the Basement. Grab the rope, return to the Attic, and use it to climb out the window to safety.
There are several important items you need to collect, so be sure to gather these before proceeding to the next step:
Upon reaching the Pizzeria, your adventure takes a twist with time travel via the Ball Pit. After you travel back in time, immediately grab the bunch of Wooden Balls to the left of the pit.
In the Dining Area of 1985, you’ll encounter a kid trapped in a springlock suit. To free him, you need a Screwdriver. We’ll get back to this part later on.
Head to the Backstage area and pick up Dad’s Wallet from the ground. You’ll find a locked door leading to the Basement. Oswald mentions that Jeff might have the key, so it’s time to return to the present.
Back in the present, find Jeff at the Pizzeria Entrance. He’ll give you the Basement Key if you agree to take out the trash. He’ll also give you a Flashlight before you go out.
Exit the Pizzeria and go to The Mill. Collect the Battery on the floor, use the Bag of Trash on the dumpster, and grab the Puzzle Matrix and Rat Trap before returning to Jeff.
With the key in hand, travel back to 1985 and unlock the Basement. You’ll encounter an inactive animatronic, just go behind it to retrieve the Screwdriver. Don’t forget to check the shelving along the northern wall for the Token Slot.
Return to the trapped kid with the Screwdriver to free him. This action triggers a chase sequence with Spring Bonnie. Escape by running to the Ball Pit and jumping in to return to the present day, thus concluding Night 1.
Before ending the night, ensure you’ve collected all important items, including batteries, tokens, the Puzzle Matrix, Rat Trap, Wooden Balls, and Dad’s Wallet.
You can choose to leave the Pizzeria through the front door in 1985, abandoning Oswald’s father and triggering one of the endings.
Before ending Night 1, ensure you’ve collected these crucial items:
That concludes everything you need to know to complete FNAF Into the Pit Night 1! By following this guide, you can navigate the challenges of Oswald’s House and the Pizzeria, collect essential items, and progress to Night 2.