Once Human August 29 Patch Notes: Summer’s Last Splash

Shida |  Published: August 28, 2024
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Once Human is gearing up for a substantial update on August 29th, 2024. This patch brings a mix of new content, quality-of-life improvements, and bug fixes that promise to enhance the gaming experience.

Once Human August 29 Patch Notes

There will be a server maintenance update on August 28th, 2024, from 21:00 PDT to August 29th, 2024, at 01:00 PDT for Once Human. During this time, the game servers will be unavailable. So remember to plan your gaming sessions accordingly. Now, let’s break down the key changes coming to the post-apocalyptic world.

Gather Friends Event


Once Human August 29 Patch Notes Update
Starry Studio

Event Period: August 29th, 2024 (after maintenance) – September 16th, 2024, 6:00 AM

The “Gather Friends” event enters its second phase from August 29 to September 16. Players can invite friends using a unique code, granting newcomers a free “Shared Weapon” while the inviter earns Friendship Points. These points are redeemable for rewards in the Event Shop, which now boasts an expanded selection of prizes.

New Arrivals


As summer winds down, Once Human is introducing a range of new cosmetic items. Visit the Shop to explore and purchase the following:

Cosmetic ItemDetails
Lightforge Loot Crate: Beach Bash– Legendary Territory Cosmetics Pack
– Legendary Outfit Set
– Legendary Weapon Skin
– Epic Weapon Skin
– Epic Territory Collection
Modern Simple Life Set– Large Refrigerator
– Mailbox
– Ebony Black Weapon Rack.
Human Barricade AcademyThis set includes an epic outfit and classroom-themed items.

Mod Optimizations


  • Players can now filter Mods in their Mod Backpack by parameters such as Core Effect and Attributes. This feature will also be added to the Mod tab in the equipment customization interface in future updates.
  • Added filter options for Weapon Builds and applicable parts for Armor Mod on the Disassembly Bench tab. Discarded Mods will now appear at the top of the list and will be pre-selected.

Climbing or Movement Feedback Optimization


  • Climbing and vaulting mechanics have been optimized. Players will now prioritize jumping when encountering obstacles. If moving forward and encountering obstructions during jumps and falls (including glides and vault falls), climbing and vaulting will be automatically triggered.
  • The animations for climbing and vaulting have also been refined for smoother and more stable transitions.

The Prime War Gameplay Optimization


The Prime War Once Human
Starry Studio
  • In the Prime War, players who remain inactive for a certain period will be forcibly teleported back to their Territory to prevent idling.
  • Optimized stuttering and performance issues in the Prime War. If these issues persist after the update, please provide feedback through our community or Customer Support.

Building Optimization


  • Adjusted the classification of facilities in the building interface. Production facilities will now display the current buildable quantity (affected by Memetics).
  • Category Limit Description Optimization:
    • Decor & Accessories → Furniture
    • Facilities & Furniture → Functional Facilities

These changes ensure that the descriptions match the actual content.

Open World Experience Optimization


  • Due to adjustments to the Public World, the locations of some Morphic Loot Crates have been changed. Players can still find them near their previous coordinates.
  • Enhanced the sharing feature for Hales’ Moving House. After triggering this weekly event, the location will be marked on the map.
  • Added three new rare plants in the Pollution Zone: Contaminated Wheat, Contaminated Berries, and Contaminated Aloe Vera. Contaminated plants cannot be consumed but can be converted into a small amount of Acid using the Brewing Barrel. Collecting these plants may yield their seeds. Collecting these plants may yield their seeds.

Field Guide Optimization


Deviants Once Human
Starry Studio
  • The Deviation Archive in the Field Guide now displays Deviations that can be captured in non-current scenarios.
  • Added a Formula and Building Catalog to the Field Guide, where players can browse most of the formulas they have unlocked and their material costs (some special and paid formulas will not be displayed).  

Whisper Function Optimization


Players can choose to block whisper messages within their Territory or Stronghold by navigating to [ESC] → [System Settings] → [Game Settings] → [Gameplay Settings] and selecting [Whisper Message Settings].

System Prompt Optimization


Based on previous feedback, Starry Studio has added prompt icons to some options in the Settings menu. You can adjust these settings according to your needs, and the prompts will disappear after viewing.

Bug Fixes


A comprehensive list of bug fixes addresses issues across various aspects of the game, from combat mechanics to user interface glitches. Notable fixes include improvements to aim assist for controllers, corrections to enemy behavior, and resolutions for crafting-related problems.

The August 29th patch notes update for Once Human shows the developers are dedicated to improving the game based on player feedback. The update includes new content and quality-of-life improvements, giving players more to enjoy in the post-apocalyptic world.

About Author

Shida is an avid gaming and anime writer with a background in journalism covering both the topics, and fashion. She is a passionate writer since she was in high school. Shida is also a lover of cozy games like The Sims, Stardew Valley, Coral Island, and FIelds of Mistria.