Dragon’s Dogma 2: Halls of the First Dawn Quest Guide

Suki |  Published: April 15, 2024
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Find out how to complete Halls of the First Dawn quest in Dragon’s Dogma 2 in this detailed guide. We’ll explain all you need to know!

Halls of the First Dawn quest is a part of the post-story questline in Dragon’s Dogma 2. This guide covers all you need to know to complete Halls of the First Dawn quest!

Halls of the First Dawn Quest Guide

dragon's dogma 2 halls of the first dawn
Capcom

To start the Halls of the First Dawn quest, you must first achieve the True Ending in the Legacy main quest. This pivotal moment will transport you to the unmoored world, automatically triggering the start of the Halls of the First Dawn quest.

Follow these steps to complete the Halls of the First Dawn quest:

Step 1: Traversing the Seafloor Shrine

dragon's dogma 2 halls of the first dawn
Capcom

The quest begins with a journey across the now-drained seabed, leading players to the Seafloor Shrine.

This perilous path is inhabited by skeletons and a bunch of undeads, so you must ensure you are well-equipped to handle these enemies. Remember, crushing a skeleton’s skull during combat is crucial, as it prevents them from regenerating their skeletal bodies.

Step 2: Seeking Guidance from Rothias

dragon's dogma 2 halls of the first dawn
Capcom

Upon reaching the Seafloor Shrine, you will encounter Rothias, a character known as the Mad Sovran, along with Luz.

Rothias will share vital information, detailing your duty to evacuate as many lives as possible from the various towns and settlements threatened by the impending destruction.

Step 3: Evacuating the Settlements

dragon's dogma 2 halls of the first dawn
Capcom

The primary objective of the Halls of the First Dawn quest is to visit the major towns and settlements, including the Excavation Site where the Gaoled Awakening main quest began.

You must fulfill related quests in these areas to successfully evacuate the inhabitants and help them seek refuge in the Seafloor Shrine.

Key Evacuation Quests

  • Shepherd of the Pawns (Excavation Site)
  • Wandering Roots (Sacred Arbor)
  • Civil Unrest (Bakbattahl)
  • The Regentkin’s Resolve (Vernworth)
  • The Importance of Aiding Ernesto (Volcanic Island Camp)

It is recommended to prioritize the towns and settlements closest to the map’s edges, as they will be the first to succumb to the world’s destruction.

Avoid sleeping or passing time! Resting will accelerate the process of the destruction!

Halls of the First Dawn Quest Rewards

Upon completing the Halls of the First Dawn quest, you will be rewarded with:

  • 15,000 XP
  • 25,000 Gold
  • Ferrystone (x2)

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