In this article, you will discover all Augments in LoL Swarm, as well as their effects, types, and how to unlock them!
League of Legends’ new game mode Swarm has taken the community by storm. With its unique PvE gameplay and intense survival challenges, players are eager to find the best strategies to dominate this new frontier. One key element of success in Swarm is the effective use of augments. This comprehensive guide covers all 33 augments available in the game mode, their effects, and how to unlock them.
Augments are powerful modifiers that can significantly alter gameplay. They become available after defeating 15,000 enemies and unlocking Yuumi Quests. Completing these quests during a run rewards players with augments, each offering unique benefits and drawbacks.
Augments in LoL Swarm can be broadly categorized into several types based on their primary effects:
Let’s dive into each augment, its effect, and how to unlock it:
These augments focus on increasing damage output or critical strike potential in the game:
Augment | Effect | How to Unlock |
Bullet-Mania | Reduce damage dealt by 20%, but gain +1 Projectile Count every 6 level ups | As Seraphine, pick up 3 Battle Bunny Boons in one game |
Card Collector | Each Access Card picked up grants +5% Damage | Default |
Critical Expansion | Gain +1% Area Size for 5 seconds after dealing a critical strike, stacking infinitely | Defeat Bel’Veth on Subterranean Lab on Extreme |
Elite Bomber | Deal 130% damage against elite monsters. Elites drop bombs on death | Defeat 20 Elite Enemies on Extreme |
Glass Cannon | Gain +40% Damage, but lose 40% total health | Default |
Heavy Hitter | Gain +50% Damage, but lose 30 Ability Haste | Default |
Long Range | Deal 0% − 30% increased damage based on distance (higher at longer range) | Default |
Mission Critical | Gain +10% Critical Chance and +30% critical damage, but non-critical damage deals 20% less | Complete Subterranean Lab on Yasuo with Battle Bunny Crossbow and Critical Chance |
Point Blank | Deal 0% − 30% increased damage based on distance (higher at shorter range) | Default |
Spray and Pray | Gain +4 Projectile Count, but deal 35% reduced damage | Win as Xayah after completing 2 Bel’Veth Trials |
These augments enhance survivability through various means.
Augment | Effect | How to Unlock |
Armor Up | Gain +4 armor for 5 seconds when damaged, stacking up to 10 times | Defeat Briar on The Outskirts in Extreme |
Juggernaut | Gain +20 Armor, and +0.5% Damage for every 1 Armor | Win with Leona or Jinx after completing 2 Yuumi Quests |
Larger Than Life | Gain 30% size, +1.2 Health Regen, and 30% total health, but lose 15% move speed | Default |
Metabolic Overdrive | Heal 12% of Max Health every second, but lose 60% health | Default |
Regenerative Tissue | Healing packs grant an additional +0.5% Max Health | Defeat Aatrox on The Beachhead on Extreme |
These augments provide various benefits that don’t fit neatly into offensive or defensive categories.
Augment | Effect | How to Unlock |
Bite Sized | Lose 30% size and 20% total health, but gain +20% Move Speed and +36 Ability Haste | Default |
Celebration! | Gain temporary stat boosts for 8 seconds after leveling up | Win a game with Seraphine after completing specific objectives |
Circle of Stats | Cycle through various stat boosts every 8 seconds | Sin as Seraphine with Projectile Count and Ability Haste |
Cross Country | Gain stats for every 10,000 units traveled | Defeat Rek’Sai on Warehouse District on Extreme |
Death and Taxes | 2% chance for enemies to drop Gold on death | Default |
Ebb And Flow | Cycle between -50 to +125 Ability Haste every 2 seconds | Default |
Experienced Fighter | Gain +10% EXP and temporary boosts from EXP Orbs | Evolve 4 weapons at once with Briar or Aurora |
Gathering Speed | Lose 15% Move Speed, but gain +3% Move Speed per level up | Default |
Hoarder | Restore +0.5% Max Health for each Gold picked up | Default |
Pescatarian | 25% chance for enemies to drop healing packs on death | Default |
Pick-Me-Up | Lose 80% pickup radius, but vacuum all EXP and Gold every 60 seconds | Default |
Ramming Runner | Gain +10% Move Speed and scale Damage with bonus Move Speed | Default |
Size Scrambler | Randomly adjust Area Size of Abilities and Weapons | Complete a Yuumi Quest |
Ultimate Speed-Up | Ultimate Ability gains 100 Ability Haste | Default |
Uptime Upgrade | Gain 60% Duration | Survive for 15 minutes on Hard |
With Haste | Gain +1% Move Speed for every 2 Ability Haste | Default |
These augments offer a mix of benefits that can fit multiple playstyles.
Augment | Effect | How to Unlock |
Emotional Support Pet | Summoned pets deal 150% damage | Win a game with Illaoi after evolving Grizzly Smash |
Immobile Immolation | Gain Ability Haste while standing still at the cost of health | Evolve 5 weapons at once |
The key to success in Swarm lies in choosing augments that complement your champion’s strengths and playstyle. For example:
It’s also crucial to consider the synergies between different augments. For instance, combining Ramming Runner with Gathering Speed can create a powerful movement speed-based build.
Augments add an exciting layer of depth and customization to the Swarm game mode. By understanding the effects and potential synergies of each augment, players can create powerful builds tailored to their playstyle and the challenges of each run.
Keep experimenting with different augment combinations, refine your strategies, and most importantly, enjoy the unique experience that Swarm brings to the League of Legends universe!