How to Complete Andrew’s Plea Quest in ZZZ (Tangerine Test)

Shida |  Published: July 16, 2024
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In this article, you will find out how to complete Andrew’s Plea quest in ZZZ, which includes the Tangerine Network Test.

Zenless Zone Zero (ZZZ) offers players a unique challenge with the Andrew’s Plea quest. This side commission tests memory skills and observation through the Tangerine Network Test. Here’s a comprehensive guide to help players navigate this intriguing quest and reap its rewards.

How to Complete Andrew’s Plea Quest in ZZZ

Andrew's Plea Quest in ZZZ
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To access this quest, you need to reach at least Chapter 2 of the main story. Additionally, an Inter-Knot Level of 25 is required too. Once these conditions are met, Shepard will send a message introducing Andrew and his commission.

Andrew’s Plea is an Exploration Commission set in the Sixth Street Abandoned Metro area. The quest revolves around helping Andrew, a hollow investigator with vision problems restart a communication network. This task involves solving graphic verification codes through a memory game.

Step 1: The Tangerine Network Test in ZZZ


The core of Andrew’s Plea is the Tangerine Network Test. This challenge presents you with a series of colored images and asks questions about them. Here’s how it works:

Andrew's Plea Zenless Zone Zero
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  1. Three sets of images appear on screen each with a distinct color.
  2. You must observe and remember the colors shown.
  3. Three questions are asked about the colors displayed.

The questions can vary but typically include:

  • Which color did not appear?
  • What color appeared in all pictures?
  • Which color appeared most frequently?
Fairy's Assistance in ZZZ
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If you struggle with the memory game they can opt for a retry. On the second attempt, Fairy an in-game assistant will highlight the correct answers with a blue mark. This feature ensures that all players can progress through the quest regardless of their memory skills.

Step 2: Completing the Hollow


Andrew's Plea in Zenless Zone Zero
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After successfully answering the questions players enter a chessboard-like interface. Here’s what to do:

  1. Use 3 Gear Coins to open three doors.
  2. Collect two Supply Boxes and two Dennies.
  3. Engage in a final battle to complete the quest.

Andrew’s Plea Quest Rewards

Andrew's Plea Quest Rewards ZZZ
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Upon completion, you will receive:

After completing Andrew’s Plea, you will receive a message from Shepard again. This communication reflects on the ease of the commission hinting at potential complexities in Andrew’s situation. It adds depth to the narrative encouraging players to consider the implications of their actions in the game world.

About Author

Shida is an avid gaming and anime writer with a background in journalism covering both the topics, and fashion. She is a passionate writer since she was in high school. Shida is also a lover of cozy games like The Sims, Stardew Valley, Coral Island, and FIelds of Mistria.