League of Legends 14.9 Patch Notes: Item & Champion Updates

Kyuma |  Published: May 01, 2024
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Dive into the comprehensive League of Legends 14.9 patch notes, featuring detailed item adjustments, champion updates, and improvements.

League of Legends 14.9 patch notes are set to bring significant changes to the Rift, with a focus on revamping fighter itemization, buffs and nerfs to champion abilities, and fine-tuning gameplay elements. This in-depth analysis will cover all the crucial adjustments, ensuring summoners are well-informed and prepared for the upcoming changes.

LoL Patch Notes 14.9: All Item Changes

League of Legends patch 14.9 item changes
Image Credits: Riot Games
  • Hexdrinker:
    • Item Recipe: Long Sword + Null-Magic Mantle + 500 gold ⇒ Long Sword + Long Sword + Null-Magic Mantle + 150 gold
    • Magic Resistance: 35 ⇒ 30
  • Maw of Malmortius:
    • Total Price: 2800 ⇒ 3100
    • Ability Haste: 0 ⇒ 15
    • Magic Resistance: 50 ⇒ 40
    • Attack Damage: 65 ⇒ 70
    • Lifeline Duration: 2.5 ⇒ 3 seconds
    • Lifeline Buff: 12% Lifesteal ⇒ 10% Omnivamp
  • Death’s Dance:
    • Item Recipe: Steel Sigil + Caulfield’s Warhammer + 1000 gold ⇒ Steel Sigil + Caulfield’s Warhammer + Pickaxe + 125 gold
    • Attack Damage: 55 ⇒ 60
    • Defy Healing: 50% bonus AD ⇒ 75% bonus AD
  • Sterak’s Gage:
    • Total Price: 3000 ⇒ 3200
    • Lifeline Cooldown: 60 ⇒ 90 seconds
  • Sundered Sky:
    • Lightshield Strike per Target Cooldown: 6 ⇒ 8 seconds
    • Lightshield Strike Healing: 140% base AD (+6% missing health) ⇒ 120% base AD (+6% missing health)
  • Eclipse:
    • Ever Rising Moon Damage: 8% (melee) / 4% (ranged) of target’s maximum health ⇒ 6% (melee) / 4% (ranged) of target’s maximum health

LoL Patch Notes 14.9: All Champion Buffs

League of Legends patch 14.9 champion buff
Image Credits: Riot Games
  1. Amumu:
    • Base Attack Damage: 53 ⇒ 57
    • Base Armor: 30 ⇒ 33
  • Karma:
    • Q – Inner Flame: Slow: 35% ⇒ 40%
    • R+ E – Mantra Defiance: AoE Shielding on Secondary Targets: 90% ⇒ 100% of Primary Target’s Extra Shield, AoE Movement Speed Bonus: 12% ⇒ 15%
  • Malzahar:
    • Q – Call of the Void: Mana Cost: 80 ⇒ 60/65/70/75/80
    • E – Malefic Visions: Cooldown: 15/13/11/9/7 ⇒ 11/10/9/8/7 seconds
  • Seraphine:
    • Q – High Note: Damage: 60/85/110/135/160 (+50% AP) ⇒ 60/85/110/135/160 (+60% AP)
  • Sejuani:
    • Passive – Fury of the North, Frost Armor: Bonus Resistances: 10 (+50% Bonus Armor/Magic Resistance) ⇒ 10 (+75% Bonus Armor/Magic Resistance)
    • W – Winter’s Wrath: First Hit Damage: 10/15/20/25/30 (+20% AP) (+2% of her maximum health) ⇒ 5/15/25/35/45 (+20% AP) (+4% of her maximum health), Second Hit Damage: 20/60/100/140/180 (+60% AP) (+6% of her maximum health) ⇒ 5/25/45/65/85 (+60% AP) (+8% of her maximum health), Maximum Damage: 30/75/120/165/210 (+80% AP) (+8% of her maximum health) ⇒ 10/40/70/100/130 (+80% AP) (+12% of her maximum health)

LoL Patch Notes 14.9: All Champion Nerfs

LoL Patch Notes 14.9: All Champion Nerfs
Image Credits: Riot Games
  • Ahri:
    • W – Fox-Fire: Damage: 50/75/100/125/150 (+30% AP) ⇒ 45/70/95/120/145 (+30% AP)
    • R – Spirit Rush: Cooldown: 130/105/80 ⇒ 130/115/100 seconds
  • Aurelion Sol:
    • E – Singularity: Total Damage: 50/75/100/125/150 (+100% AP) ⇒ 50/75/100/125/150 (+80% AP)
  • Bel’Veth:
    • Passive – Death in Lavender: Bonus Attack Speed per Stack: 0.28%-1% (levels 1-13) ⇒ 0.28%-1% (levels 1-17)
    • Q – Void Surge: Damage: 10/15/20/25/30 (+110% total AD) ⇒ 10/15/20/25/30 (+100% Total AD), Monster Damage Modifier: 140% total damage ⇒ +45/55/65/75/85 flat damage
  • Blitzcrank:
    • Passive – Mana Barrier: Passive Shield Duration: 10 seconds ⇒ 4 seconds
    • W – Overdrive: Initial Bonus Movement Speed: 70/75/80/85/90% ⇒ 60/65/70/75/80%
  • Evelynn:
    • W – Allure: Slow: 65%⇒ 45%
    • R – Last Caress: Damage: 125/250/375 (+75% AP) ⇒ 125/250/375 (+65%)
  • Janna:
    • W – Zephyr: Damage: 55/90/125/160/195 (+60% AP) (+30% Bonus Movement Speed) ⇒ 55/85/115/145/175 (+50% AP) (+30% Bonus Movement Speed)
    • E – Eye Of The Storm: Shield: 80/115/150/185/220 (+55% AP) ⇒ 80/120/160/200/240 (+55% AP)
  • Jinx:
    • R – Super Mega Death Rocket: Cooldown: 70/55/40 ⇒ 85/65/45 seconds
  • Kassadin:
    • E – Force Pulse: Damage: 60/90/120/150/180 (+80% AP) ⇒ 60/90/120/150/180 (+70% AP)
  • Master Yi:
    • E – Wuju Style: Bonus True Damage: 30/35/40/45/50 (+30% bonus AD) ⇒ 20/25/30/35/40 (+30% bonus AD)
  • Olaf:
    • Q – Undertow: Damage: 65/115/165/215/265 (+100% bonus AD) ⇒ 60/110/160/210/260 (+100% bonus AD), Bonus Damage to Monsters: 5/15/25/35/45 ⇒ 10/25/40/55/70
    • R – Ragnarok: Passive Resistances: 10/20/30 ⇒ 10/15/20
  • Pyke:
    • W – Ghostwater Dive: Mana Cost: 50 ⇒ 65, Cooldown: 12/11/10/9/8 ⇒ 14/13/12/11/10 seconds
  • Taliyah:
    • Q – Threaded Volley: Mana Cost: 55/60/65/70/75 ⇒ 65/70/75/80/85, Bonus Damage to Monsters: 25 (+10% AP) ⇒ 25 (+5% AP)
  • Twitch:
    • Base Health: 682 ⇒ 630
    • Health Growth: 100 ⇒ 104
    • W – Venom Cask: Slow: 30/35/40/45/50% (+6% AP) ⇒ 30/35/40/45/50 (+5% AP)
    • R – Spray and Pray: Bonus Attack Damage: 40/55/70 ⇒ 30/45/60
  • Urgot:
    • Armor Growth: 5.45 ⇒ 5.0

LoL Patch Notes 14.9: All Champion Adjustments

  • Akshan:
    • Q – Avengerang: Move Speed on Champion Hit: 20/25/30/35/40% (+5% per 100 AP) ⇒ 20% at all ranks (+5% per 100 AP), Damage to Non-Champions: 40/52.5/65/77.5/90% ⇒ 40/50/60/70/80%
    • R – Comeuppance: Minimum Damage per Bullet: 20/25/30 (+10% total AD) ⇒ 25/35/45 (+15% total AD), Maximum Damage per Bullet: 80/100/120 (+40% AD) ⇒ 75/105/135 (+45% total AD)
  • Kennen:
    • E – Lightning Rush: Added a range indicator for the damage radius.
    • R – Slicing Maelstrom: New animation has been added for Slicing Maelstrom, Kennen can now cast his ultimate while moving.
  • Nilah:
    • Q – Formless Blade: Minimum Damage: 5/10/15/20/25 (+90/97.5/105/112.5/120% total AD) ⇒ 5/10/15/20/25 (+90/95/100/105/110% total AD), Bonus Attack Speed: 10-50% (based on level) ⇒ 10-60% (based on level), Critical Strike Chance Damage Modifier: 100-220% (based on critical strike chance) ⇒ 100-200% (based on critical strike chance)
  • Skarner:
    • Mana Regeneration Growth: 0.6 ⇒ 0.75
    • Q – Shattered Earth / Upheaval: Damage per Hit: 10/25/40/55/70 (+60% bonus AD) (+5% of his bonus health) ⇒ 10/20/30/40/50 (+60% bonus AD) (+5% of his bonus health), Q no longer refreshes the buff duration upon attacking Wards or Plants.
    • W – Seismic Bastion: Slow: 20/25/30/35/40% ⇒ 20% at all ranks, Shield: 9% maximum health ⇒ 8% maximum health

The League of Legends 14.9 patch notes introduce significant changes to fighter itemization, champion abilities, and gameplay elements. By staying informed about these adjustments, summoners can adapt their strategies and champion pools to make the most of the evolving meta.

As the Rift continues to change, it’s crucial to keep an eye on future updates and explore new ways to outplay opponents and secure victory.

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