LoL 14.15 Early Patch Notes: Champions and Item Changes

Kyuma |  Published: July 24, 2024
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Explore the upcoming changes in LoL Patch 14.15, featuring major champion updates, item tweaks, and rune adjustments. Get ahead of the meta!

Patch 14.15 for League of Legends introduces a series of significant changes aimed at balancing champion performance and adjusting item effectiveness. This update focuses on refining the abilities of several key champions, modifying popular items, and tweaking selected runes.

Disclaimer: These are early patch notes and may not reflect the final changes in League of Legends Patch 14.15.

Champion Updates in LoL 14.15 Early Patch Notes

Champion Updates in LoL 14.15 Early Patch Notes
Image Credits: GameWitted

League of Legends Patch 14.15 brings a mix of buffs and nerfs to various champions. Here’s a breakdown of the changes:


Akali LoL
Akali
Changes
– R1 damage reduced: 80-360 → 110-330

– R2 damage increased: 60-200 → 70-210

– R cooldown increased: 100-60s → 120-60s

– W cooldown changed: 20s flat → 20-16s
Cassiopeia lol
Cassiopeia
Changes
– Base mana increased: 350+60 → 400+40

– Q mana cost reduced: 50-90 → 50-70

– W mana cost reduced: 70-110 → 70-90

– E mana cost changed: 50-42 → 40 flat

– Q ability power ratio reduced: 0.9 → 0.7

– E bonus damage AP ratio reduced: 60% → 55%
Ezreal lol
Ezreal
Changes
– Q attack damage ratio reduced: 140% → 130%
Irelia lol
Irelia
Changes
– Base health increased: 590 → 630

– Health regeneration reduced: 8.5 → 6
Leona
Leona
Changes
– Passive damage reduced: 32-168 → 32-151

– W damage reduced: 55-195 → 55-175
Shyvana lol
Shyvana
Changes
– Base E damage adjusted

– R+E bonus damage modified

– R+E damage over time adjusted
Skarner lol
Skarner
Changes
– Health growth increased: 105 → 110

– Q mana cost reduced: 50 → 45

– E can no longer grab units behind Skarner
Sylas lol
Sylas
Changes
– Q cooldown reduced: 11-7s → 10-6s

– Q2 damage reduced

– E2 AP ratio reduced: 100% → 80%

– W heal and damage ratios adjusted
Talon lol
Talon
Changes
– Q now always dashes towards his target

– Short-range Q dashes less far
Varus lol
Varus
Changes
– Base attack damage increased: 57 → 59

– W on-hit damage reduced: 7-35 → 5-25

– Minion passive: 10% → 10-20% attack speed (levels 1-18)

– Champion takedown passive AD/AP: 15% → 25% of attack speed

– Champion takedown passive attack speed cap: 2.76 → 3
Yasuo lol
Yasuo
Changes
– E damage increased: 60-100 → 70-130

– E stack scaling: 15-25% → 25% (max 60-100% → 100% flat)

– Base armor increased: 30 → 32
Inkshadow Yone
Yone
Changes
– Q damage: 20-100 (+105% total AD) → 20-120 (+105% total AD)

– R cooldown increased: 120-60s → 120-80s
Zed lol
Zed
Changes
– Q damage: 80-220 (+110% bonus AD) → 80-240 (+100% bonus AD)

– R cooldown increased: 120-80s → 120-100s

Item and Rune Changes in LoL 14.15 Early Patch Notes

Item and Rune Changes in LoL 14.15 Early Patch Notes
Image Credits: GameWitted

Item Updates

Several items receive adjustments in this patch:

ItemChanges
Cosmic Drive
Cosmic Drive
– Health increased: 250 → 350

– Spelldance movement speed: 25-60 (1-18) → 40-60 (8-18)
Hextech Rocketbelt
Hextech Rocketbelt
– Health increased: 300 → 400
Death's Dance
Death’s Dance
– Armor increased: 40 → 50
Void Staff
Void Staff
– Ability power increased: 90 → 95
Lord Dominik's Regards
Lord Dominik’s Regards
– Armor penetration reduced: 40% → 35%
Mortal Reminder
Mortal Reminder
– Attack damage reduced: 40 → 35
Kraken Slayer
Kraken Slayer
– Move speed reduced: 7% → 5%

– Bring It Down damage: 80% effective on ranged champions
Statikk Shiv
Statikk Shiv
– Move speed reduced: 7% → 5%

– Price increased: 2,800 → 2,900 gold
Stormsurge
Stormsurge
– Passive bonus movement speed: 25% → 35%

– Ranged passive damage: 75% → 80%

Rune Changes

Two runes see adjustments in Patch 14.15:

RuneChanges
Dark Harvest
Dark Harvest
– Cooldown reduced: 40s → 35s

– On takedown reset timer: 1.5s → 1s
Fleet Footwork
Fleet Footwork
– Heal changed: 8-110 (linear) → 5-120 (stat progression multiplier)

Patch 14.15 brings a variety of changes to League of Legends, focusing on champion balance, item adjustments, and rune tweaks. The updates aim to address power discrepancies and promote diverse gameplay strategies. Players should expect shifts in the meta as these changes take effect.

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