Discover the new runes, removals, and adjustments coming to League of Legends in Patch 14.10, affecting all Runetrees.
LoL Patch 14.10 changes the game’s rune system. The update focuses on balancing and diversifying gameplay options by introducing new runes, removing underperforming ones, and adjusting existing runes across all four Runetrees: Domination, Precision, Resolve, and Inspiration.
Let’s take a closer look at each of these changes and how they might impact your playstyle.
The Domination Runetree undergoes several changes, with two runes being removed and others receiving adjustments.
Rune | Change |
Predator | Removed |
Hail of Blades | Attack Speed: 110% ⇒ 80% (ranged champions) / 110% (melee champions) |
Ingenious Hunter | Removed |
Sudden Impact | Dealing damage to an enemy champion within 4 seconds of using a dash or blink, or exiting from stealth, grants 9 lethality and 7 magic penetration for the next 5 seconds. 4 second cooldown. ⇒ Damaging basic attacks and ability damage deal 20-80 (based on level) bonus true damage to an enemy champion within 4 seconds of using a dash or blink, or exiting from stealth. 10 second cooldown. |
Relentless Hunter | Out of Combat Movement Speed: 5 + 8 per stack ⇒ 0 + 8 per stack |
The Precision Runetree sees the removal of Lethal Tempo and Overheal, while introducing a new rune called Absorb Life. Press the Attack and Legend runes also receive adjustments.
Rune | Change |
Lethal Tempo | Removed |
Press the Attack | Hitting an enemy champion with 3 consecutive basic attacks deals 40-180 bonus adaptive damage (based on level) rendering the target Exposed for 6 seconds, causing them to take 8% increased damage from all sources for the duration ⇒ Hitting an enemy champion with 3 consecutive basic attacks deals 40-180 (based on level) bonus adaptive damage and amplifies your damage dealt by 8% until you leave combat |
Overheal | Removed |
Absorb Life (New) | Killing a target restores 2-17 health |
Legend: Tenacity | Removed |
Legend: Haste (New) | Gain 1.5 per Legend stack bonus Basic Ability Haste, up to 15 at maximum stacks |
Cut Down | Deal 5% to 15% increased damage (except true damage) to champions, based on how much more maximum health they have than you. Bonus damage scales up linearly against enemies with 10% to 100% more maximum health than you. ⇒ Deal 8% increased damage (except true damage) to champions above 60% maximum health. |
Fleet Footwork | Heal: 10 – 130 (based on level) ⇒ 8-110 (based on level), Movement Speed Duration: 1 second ⇒ 1.25 seconds |
Font of Life in the Resolve Runetree receives a rework, while the Inspiration Runetree sees the removal of Future’s Market and Minion Dematerializer, and the addition of two new runes: Cash Back and Jack of All Trades.
Rune | Change |
Font of Life | Slowing or immobilizing an enemy champion marks them for 4 seconds. Allied champions (excluding you) that use a basic attack against marked enemies are healed for 5 (+ 0.9% of your maximum health) over 1.75 seconds. ⇒ Slowing or immobilizing an enemy champion heals you and a nearby ally with the least health for 10-50 health (70% for ranged users). 20 second cooldown. |
Future’s Market | Removed |
Cash Back (New) | Get 6% gold back on purchase of a Legendary item |
Minion Dematerializer | Removed |
Jack of All Trades (New) | For each unique stat on items you have purchased, get a stacking bonus: Get 1 Ability Haste per stack, At 5 stacks, get 10 Adaptive Force, At 10 stacks, get 25 Adaptive Force |
Time Warp Tonic | No longer reduces the healing of potions. Upfront Healing: 30% ⇒ 40%, Removed the bonus movement speed for the duration of potions |
First Strike | Gold Gained: 5 (+8% damage dealt) ⇒ 15 (+4% damage dealt), Damage Amp: 7% ⇒ 8% |
The Inspiration Runetree also receives a rearrangement, with the new layout as follows:
These rune changes in League of Legends Patch 14.10 aim to shake up the meta and provide players with new options to customize their playstyle.
The removal of some underperforming runes and the introduction of new ones should help diversify gameplay and encourage experimentation.
As players adapt to these changes, it will be exciting to see how the meta evolves and which champions rise to the top.