Explore the latest LoL Swarm mode updates, including boss fight changes, champion buffs, weapon tweaks, and augment adjustments.
League of Legends‘ Swarm mode has received its first round of balance adjustments, focusing on performance improvements, bug fixes, and buffing underperforming champions and builds.
This update aims to create a more enjoyable and balanced experience for players while addressing some of the mode’s initial issues.
The boss fight mechanics have been reworked to provide clearer information to players:
New Enrage System
Boss-Specific Changes
Several champions have received tweaks to improve their performance and fix bugs:
Briar | |
Ability | Change |
Savage Slice (weapon evolve) | Fixed bug where bleed effect was permanently lost on death |
Fish Frenzy (E) | Damage reduction doubled (25% to 50%) when below 50% health, up from 30% health |
Aurora | |
Ability | Change |
E | Now detonates existing hex marks on cast |
R | Gains Untargetability during casts |
General | Fixed bug where Aurora sometimes remained targetable during ultimate teleportation |
Illaoi | |
Ability | Change |
Tentacles | Length now scales with Area Size |
Tentacles | Visually larger when affected by Area Size |
Yasuo | |
Ability | Change |
Wandering Storms (weapon evolve) | Tornado zones now scale with Duration and Area Size |
Base Area Size | 250 ⇒ 200 |
Base duration | 4 ⇒ 2.5 |
Seraphine | |
Ability | Change |
Multicasting | Now properly works with Cyclonic Slicers, Ani-mines, Battle Bunny Crossbow, and Searing Shortbow |
Slow effect | No longer permanently lost on death |
Jinx | |
Ability | Change |
Passive move speed | No longer multiplicative to prevent excessive speed at higher values |
Leona | |
Ability | Change |
Shield of Daybreak Cooldown | 3/2.75/2.5/2.25/2/1.75 ⇒ 2.75/2.5/2.25/2/1.75/1.5 |
Armor Ratio | 2.0 ⇒ 3.0 |
Sunlight damage | 75 ⇒ 300 |
Light of the Lion | Sunlight effect now properly triggered by all weapons |
Eclipse (E) | Now only removes other shields on expiration |
R | Fixed bug where stun effect was permanently lost on death |
Several weapons and augments have been adjusted to improve balance and fix issues:
Weapon Buffs
Weapon Nerfs
Augment Buffs
Augment Nerfs
General System Changes
Category | Major Changes |
Boss Fights | New enrage system, Aatrox and Rek’Sai adjustments |
Champions | Buffs to Briar, Aurora, Illaoi, Leona; Adjustments to Yasuo, Seraphine, Jinx |
Weapons | Buffs to multiple weapons, slight nerf to UwU Blaster |
Augments | Buffs to Glass Cannon and Bullet-Mania, nerfs to Cross Country and Ramming Runner |
General | Improved untargetable champion interactions, fixed revive vulnerability |
These changes aim to create a more balanced and enjoyable experience in League of Legends’ Swarm mode. Players should expect to see a shift in gameplay strategies and champion preferences as these adjustments take effect.