ASKA June 29 Patch Notes Update: New Features and Fixes

scarletrune |  Published: June 30, 2024
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Discover all of the new features and fixes coming to the June 29 Patch Notes Update for the newly released game ASKA.

The June 29 patch notes update for ASKA has arrived, bringing plenty of exciting new features, improvements, and bug fixes to enhance the gaming experience. This update focuses on quality-of-life changes, making the game more enjoyable and user-friendly.

ASKA June 29 Complete Patch Notes Update

Here is the list of all the changes coming to the patch notes update for ASKA on June 29th, 2024:

Multi Pickup


ASKA June 29 Update Multi Pick Up
Sand Sailor Studio

One of the most significant additions to this patch is this multi-pickup feature. You can now pick up multiple small items of the same type, significantly reducing the time spent on collecting resources. This improvement will undoubtedly be appreciated by players who find themselves constantly gathering materials throughout the game.

Controller Navigation Improvements


The patch also addresses controller navigation, making it more intuitive and user-friendly. Lists now have improved legibility, with a clearer indicator of the selected element. Navigating between buttons has also been made smoother, ensuring a seamless experience for players using controllers.

Save Game Info


ASKA now provides you with more information about the game-saving process. A notification message appears while the game is being saved, keeping you informed.

Moreover, quitting the main menu or desktop now waits for the saving operation to finish, preventing any potential data loss. The game also boots with an FPS cap to avoid unnecessary workload on the GPU.

FPS Cap When Booting


The game is booting with an fps limit to avoid a useless workload on the GPU.

Adjusted Navigation Links for Longhouse Doors


The developers have made adjustments to the navigation links for Longhouse doors to address issues where villagers would get stuck outside and freeze to death due to inaccessible doors.

The doors of the Longhouse and its modules are now more forgiving when snapping the door navigation links, reducing the likelihood of such problems occurring.

Lootable Villager Remains and Dog Improvements


ASKA Guide
Sand Sailor Studio

In a rather morbid addition, villager remains can now be found in the world where a villager has died. These remains can be dismantled, adding a new layer of interactivity to the game.

On a lighter note, the patch introduces notifications when your dog is attacked. Stray dogs are now automatically assigned to a nearby kennel when their guard target is destroyed, and kennel workers will fetch food for guard dogs assigned to their kennel. To make life easier for these furry companions, dogs now consume half as much food as before.

Adjustments and Balance


These are the adjustments and balances added to the update:

  • Flax Bushes now give more Fibers
  • Increased detection range for Wulfar Traps, allowing traps to be placed further away from Wulfar Dens.
  • Increased the footprint and interaction range for the Kennel.
  • Stone Lantern HP increased.
  • Adjusted Draugar and Skeleton animation attack windows, giving players more time to stagger them.
  • Reduced building decay rates.

Fixes


ASKA June 29 Update Bug Fixes
Sand Sailor Studio

The update also includes numerous bug fixes to address various issues reported by players:

  • Fixed a bug that caused all the storage full complaints to refer to the “Buildstation” instead of the actual Workstation after loading the game with the complaint up.
  • Fixed a bug causing the vegetation to replenish only near the player instead of the whole world.
  • Fixed a bug that caused a crash when returning to the main menu that could also corrupt the save in some cases.
  • Fixed the issues with woodcutters/ warehouse workers stuck floating in the air or underground.
  • Fixed villagers assigned to Watchtower getting stuck when searching for arrows
  • Fixed navigation issues when agents were exiting a building with multiple Nav Links (Longhouses).
  • Fixed a multiplayer issue where terraforming fields from a save would sometimes look invalid for Clients.
  • Fixed a multiplayer issue where water waves would stutter for Clients.
  • Fixed an issue where carts and sleds would dismount randomly.
  • Fixed an issue where the cart/sled button would get stuck on the HUD.

The June 29 patch for ASKA shows the developers’ dedication to improving the game based on player feedback. Featuring new content, enhancements, and bug fixes, this update aims to offer a better experience for all players. ASKA continues to evolve!

About Author

Scarlet is an avid gaming and anime writer with a background in journalism covering both the topics, and fashion. She is a passionate writer since she was in high school. Shida is also a lover of cozy games like The Sims, Stardew Valley, Coral Island, and Fields of Mistria.